9750g manual




















Chapter 2 Manual Calculations 0. Chapter 4 Complex Numbers 0. Chapter 6 Matrix Calculations 0. Chapter 7 Equation Calculations 0. Chapter 8 Graphing 0. Chapter 9 Graph Solve 0. Chapter 10 Sketch Function 0. Chapter 11 Dual Graph 0. Chapter 12 Graph-to-Table 0. Norm The result is stored in the answer memory. The unit lets you use the result of one calculation as one of the arguments in the next calculation.

To do so, use the result of the previous calculation, which is currently stored in Answer Memory. Continuous calculations can also be used with Type A functions x 2 , x -1 , x! The Replay Function automatically stores the last calculation performed into replay memory.

You can recall the contents of the replay memory by pressing d or e. If you press e , the calculation appears with the cursor at the beginning.

Pressing d causes the calculation to appear with the cursor at the end. You can make changes in the calculation as you wish and then execute it again. Example To perform the following two calculations 4.

Note, however, that replay memory contents are cleared whenever you change to another mode or menu. Once you recall a calculation, you can use e and d to move the cursor around the calculation and make changes in it to create a new calculation. The large memory capacity of the unit makes it possible to store large amounts of data. You should note, however, that low battery power or incorrect replacement of the batteries that power the unit can cause the data stored in memory to be corrupted or even lost entirely.

Stored data can also be affected by strong electrostatic charge or strong impact. Since this calculator employs unused memory as a work area when performing its internal calculations, an error may occur when there is not enough memory available to perform calculations. To avoid such problems, it is a good idea to leave 1 or 2 kbytes of memory free unused at all times. Key Markings Selecting Icons and Entering Modes Contrast Adjustment When you keep having problems Basic Operation Before Starting Calculations Manual Calculations Basic Calculations Special Functions Function Calculations Numerical Calculations Differential Calculations Quadratic Differential Calculations Integration Calculations Complex Numbers Calculation with Integers Arithmetic Operations Matrix Calculations Matrix Cell Operations Modifying Matrices Using Matrix Commands Equation Calculations Before Beginning an Equation Calculation Linear Equations with Two to Six Unknowns Quadratic and Cubic Equations Solve Calculations What to Do When an Error Occurs Before Trying to Draw a Graph View Window V-Window Settings Graph Function Operations Graph Memory Drawing Graphs Manually Other Graphing Functions Picture Memory Graph Background Graph Solve Before Using Graph Solve Analyzing a Function Graph Chapter 10 Sketch Function Before Using the Sketch Function Graphing with the Sketch Function Chapter 11 Dual Graph Before Using Dual Graph Drawing a Graph in the Active Screen Displaying a Graph in the Inactive Screen Chapter 12 Graph-to-Table Before Using Graph-to-Table Using Graph-to-Table Chapter 13 Dynamic Graph Before Using Dynamic Graph Drawing a Dynamic Graph Using Dynamic Graph Memory Dynamic Graph Application Examples Chapter 14 Conic Section Graphs Before Graphing a Conic Section Graphing a Conic Section Conic Section Graph Analysis Storing a Function and Generating a Numeric Table Editing and Deleting Functions Editing Tables and Drawing Graphs Copying a Table Column to a List Chapter 16 Recursion Table and Graph Inputting a Recursion Formula and Generating a Table Chapter 17 List Function List Data Linking List Operations Manipulating List Data Arithmetic Calculations Using Lists Switching Between List Files Chapter 18 Statistical Graphs and Calculations Performing Statistical Calculations Confidence Interval Chapter 19 Financial Calculations Simple Interest Calculations Compound Interest Calculations Investment Appraisal Interest Rate Chapter 20 Programming Before Programming Programming Examples Debugging a Program Calculating the Number of Bytes Used by a Program Secret Function Searching for a File Searching for Data Inside a Program Editing File Names and Program Contents Deleting a Program Useful Program Commands Command Reference Text Display Using Calculator Functions in Programs Chapter 21 Data Communications Connecting Two Units Connecting the Unit with a Personal Computer Performing a Data Transfer Operation Screen Send Function Data Communications Precautions Chapter 22 Program Library Prime Factor Analysis Greatest Common Measure Circle and Tangents Rotating a Figure Resetting the Calculator Power Supply Error Message Table Input Ranges Command Index Key Index Program Mode Command List The operation assigned to each function key changes according to the mode the calculator is in, and current operation assignments are indicated by function menus that appear at the bottom of the display.

Acquainted Getting. Read — First! The functions marked on the keyboard are color coded to help you find the one you need quickly and easily. This section describes how to select an icon in the Main Menu to enter the mode you want.



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