In fact, Starlancer is very similar to Wing Commander in all aspects with the exceptions of fighting other humans and not having conversations with your crew after missions. One can't help but discern that Starlancer seems to be a nearly perfect combination of these three games, with originality being one of the few aspects noticeably lacking.
All of this has been done before in Star Wars fighting games and the Wing Commander series. The lasers your ship fires look like the famous Star Wars brand. Even though not particularly original, Starlancer does take the best from all three series.
The result is a winner: the action and dynamics of Star Wars, the graphics and beautiful scenery of Star Trek and the great space combat of Wing Commander. Regardless of any niggling aspects Starlancer may have, gamers who love space combat games should enjoy this one immensely. Environments and scenery are top-notch and the dogfighting very fast paced. The multi-player mode allows battling up to eight friends or strangers over the Internet with the ability to choose any ship and weapons you desire!
With the many different controls you have in your ship, Starlancer levies a demand on flexibility and coordination. Additionally, with all the different ships from which to choose, you need to master all the flight skills and weapons in the grueling space war of Starlancer! The Western Alliance will prevail with your help, so prepare to engage the Coalition fleet! Graphics: If you have a 3D accelerator card, you get some amazing graphics out of Starlancer bright stars, huge planets, asteroids.
But, even if you use normal software rendering, the game still looks good. Starlancer has plenty of ships over 80 , dynamic missions where your performance affects the game world, and a full-on story with plenty of cut-scenes and speech, One of the big problems that space sims have is trying to convince you that you're in an authentic environment. Starlancer will feature neutral ships going about their business and 3D in-ship walkabouts.
I'm a big fan of the Wing Commander series what Chris Roberts did before starting Digital Anvil , but games like this always lose something when they're ported to consoles. StarLancer's probably fared the best out of all of them, but the seemingly endless button combinations needed to perform some of the easiest tasks can grow tiresome. The other aspect missing in this port is the between-mission roaming around the ship and the FMV mission briefings.
Besides that, though, Starlancer is a quality port. All the frantic dogfighting action translates well with high-quality graphics and cinematic music. Huge ships and a multitude of enemy fighters will fill your view with hostile fire and missile after missile. It's really intense. If you were into WC, you'll be into this. The best part, though, is the multiplayer game. Getting a group of eight people all within the same space, either on teams or in a free-for-all.
And every time we tried the online play it was lag-free. As a single-player game, though, this is just above-average. Mission after mission of space combat is fine on a PC, where you have a keyboard and flight stick available to you, but on a console it won't keep any but the hardcore fans excited for long the DC keyboard is for chat only. Starlancer is still a solid game and a great online experience, but not spectacular.
This game brought back good oP memories from the Wing Commander series, right down to the "kill" score board that I always checked after each mission.
There's absolutely nothing in StarLancer that hasn't been done before in PC space games, but that doesn't matter since very few have made it to a console system. The graphics are fantastic and the atmosphere of the game sucks you in.
What's most impressive are the intuitive controls that use various heads-up displays to make up for the lack of a keyboard. Crave really made this PC port one that Dreamcast owners will want to look forward to. From the minds who brought you the Wing Commander series on PC, StarLancer is a different kind of console space-combat game. Much of its story unfolds within the missions rather than during FMV cinemas, and wingmen play a more important role.
The game is nice to look at, with its detailed textures and flashy effects wait 'til you see a capital ship's shields ripple under your blasts. Missions are well-designed you'll go against a massive asteroid fortress, for instance , but some of the more chaotic sorties get confusing.
Fortunately, StarLancer lets you continue to the next mission if you flub a few objectives. Control takes getting used to. The solar system erupts in war! Eastern Coalition forces, led by the devious Admiral Kulov, have launched a surprise attack on the Western Alliance. You are a member of the 45th Volunteer Squadron, a newly formed flight unit, ready to take on the Coalition and win this war! The Western Alliance, comprised of the US, Britain, and other democratic countries, seek to end hostilities with the outer colonies represented by the Eastern Coalition.
Treacherous to no end, the Eastern Coalition uses these peace talks to stage an ambush that destroys the French and Italian space fleets. What's new in version 1. Release December 5, Date Added June 17, Version 1. Operating Systems.
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