Gold Edition. Final Release. Recent Posts. One Day at a Time Free Download. The Sister in Law Free Download. Recent Comments. Iron Harvest Free Download. Comment by Repacklab. Honey Select 2. Repacklab have over Repacklab includes Sign up for Our Newsletter. Hugely cheesy dialogue, mind. It's written, not spoken, and it's all been translated from Japanese. Sometimes it's laughably bad. If you encountered a script this hackneyed and unnatural in the cinema you'd stand up and hurl shoes at the screen.
Furthermore, the convoluted narrative employs even more cloying sentiment and gurgling cutesyness than your average Mother's Day card.
But you get into it. In fact, after an hour's play you won't even notice. If that isn't concrete evidence of the peculiar hold this game can exert, we don't know what is. What else? Well, the graphics are first-rate.
The pre-rendered backdrops which appear for the bulk of the game's early stages look like they've been lifted straight from Akira, while the polygonal characters that make up the cast are all designed in that intrinsically satisfying, boldly simplistic Manga style.
The animation throughout is superb, especially during some of the battle sequences, with their eyepopping lighting effects and explosions. The audio content might raise a few eyebrows. Much of the music is controlled by the MIDI chip in your sound card, so if you've got a cheap one, it could prove unbearable. And most of the sound effects themselves sound like old-school Megadrive noises.
Sonic purists will probably want to pull their own heads off with rage at this news, but we rather liked them. And that's all we've got time for. Did you notice we haven't really told you anything about the plot itself? That's because we want you to play the damn thing and find out for yourself. Final Fantasy VII will amaze, amuse, excite, enthral and reward you.
It's excellent value for money, too: it's so big you'll need a good lie down at the end. If you've never played a Japanese RPG before, you may want to do that old 'try before you buy' thing.
But that would just be boring. Instead, splash out. Live a little. Trust us on this one. You won't regret it. Square of Japan's announcement to make PlayStation games can only be described as stunning-a fitting word in light of this behemoth of an adventure. Encompassing two CDs. Final Fantasy 7 takes full advantage of SGI-rendered graphics to create richly detailed city and dungeon scenes, as these shots from Square show.
Of particular note is the attention paid to lighting anql shading effects, such as the glow of a neon sign or campfire, which give the graphics a sense of depth never before seen in an RPG.
The artistry presented in these preliminary shots is a dramatic departure from the simple cartoonlike drawings of Square's Bit offerings, but given the quality of these scenes, it's doubtful if any gamers will complain about the new look. Square has harnessed the PlayStation s polygon drawing capabilities for its battle engine, in which characters move and attack enemies in a 3-D setting. Based on what Square showed, the battle sequences can be viewed from various perspectives such as up close with the adventurers or from the enemies' point of view.
The actual storyline remains a mystery, but it apparently involves a futuristic-styled city called Midgar. Of course, no FF story is complete without new faces. Square has revealed three: Claud, a partially armored fighter who packs a huge sword; Ealis, a female ally draped in pink who wields a staff; and Barett, a muscle-bound black man whose arms serve as formidable weapons in their own right. Considering this game will be placed on two CDs, according to Square, gamers should expect a long, intricate adventure with many subplots and multiple endings.
Final Fantasy VII is a deep, lush game that consumes you with a compelling story line. Unlike most games, Final Fantasy's story line is a major drawing card.
The tale centers around a sword-wielding mercenary named Cloud Strife and a motley band of Earth-first revolutionaries called Avalanche who are trying to prevent the evil Shinra Corporation from draining their world's energy. The unfolding of Cloud's tale is dramatic, sentimental, and touching in a way that draws you into the characters. To further that, Square didn't shy away from using lengthy dialogue boxes to convey heavy emotion.
This bold use of precious CD space is impressive, but the flip side is that the storytelling is lengthy, involved, and definitely too dialogue-heavy for pre-teen attention spans. There are also swearwords and adult situations, but nothing more extreme than any night of prime-time TV viewing.
FFVII reveals Cloud's travails via a series of sometimes stunning polygon-rendered cinema scenes, excellently animated combat, and extensive character dialogue sequences. The background art in particular is out of this world, with fantastic structures, bizarre color schemes, and a Blade Runner -esque styling.
At first, the luxurious backgrounds seem to clash with the character graphics, which are average-looking blocky polygons. However, the animation does a wondrous job of melding subtle movements and mannerisms with the dialogue to bring the characters to life. Fantasy's combat definitely looks cool, as fighters bust their moves in slick, anime-style animation.
There's also a nightmare's load of monsters that all sport unusual designs. A murderous living house, man-zapping plants, and a gross sewer king are just the beginning of FF's malicious roster. Final Fantasy's gameplay rocks, thanks to a nicely crafted interface that's smooth, slick, and fun. While the action's basically menu-driven, you shuffle through the deck with ease to deal out spells and weapons attacks and cut deals for items and magic power-ups.
You also form parties, but here the characters in a party change according to events in the story. The combat system can be modified for turn-based game-play or an almost-real-time combat mode called Active Time Battle ATB.
ATB, which allows enemies to attack you if you take too long to make a move, is a great technique that adds tension and randomness to the traditionally slow RPG fights. Another slick combat highlight is the Limit attack system. If a character takes a sustained beating during a battle, a selectable special move becomes available.
The Limit looks cool as it causes mucho damage, and each character eventually develops several Limit attacks. You can also make your own Fantasy magic. Magic powers are fueled by Materia, which you must attach to your weapons and armor to make them potent. Materia exists in a variety of types which you must find or buy. Combining different Materia produces different effects, and part of FFVII's kick is experimenting with different combinations.
If you'd like to unleash your imagination on a huge, rich video-game world for a few days, take this Final. Any gamer looking for a good fantasy can end the search here. Gorgeously rendered 3D cinemas and excellent combat animation push the graphics quality beyond that of any other RPG.
Even the sharply angled polygonal characters come alive thanks to sweetly subtle body movements. The New Age music is right-on for the overall fantasy atmosphere. Even though the effects are minimal, they're timely and cute. The menu-driven interface is excellently tuned, while the innovative Materia magic system lets you experiment to create custom spells.
Exploring a massive world, experimenting with spells and weapons, encounters with weird creatures, and a soap opera-ish story line are a kick and a half. FFVII has "classic" written all over it. Though it's only a short look, this game is already shaping up to be a veritable feast for the eyes. The game starts out in a rendered 3D world. As you progress, you fight enemies in standard turn-based combat just like the other games in the FF series , but the action switches back and forth between combat and 3D adventuring.
The graphics shine in the 3D areas. Lush, gorgeously illustrated matte-painted backgrounds give the game a real "Hollywood" feel. The fight scenes showcase some new work in polygonal programming, and the battles are smooth and flawless in their execution.
The sounds are superior-unearthly bestial screaming is augmented by raving hip-hop background music. The sounds may be changed in the American version, but hopefully will still rock. Fans of the series take note: So far, this looks like the best Final Fantasy game ever. Let's hope it arrives on our shores soon. This game is basically about antagonists. It is one of the best selling game all the times. Final Fantasy vii is a role playing video game. Its an adventure game.
Final Fantasy vii is 7th edition in he series of Final Fantasy, and the first in series to use 3D graphics. He sells himself out to a group called Avalanche, a guerrilla squad intent on destroying the big evil corporation Shinra, Inc. The story starts in the floating city of Midgar and quickly spreads to encompass the entire planet and a dizzying array of subplots.
Before the end of the game you will have hooked up with multiple characters, each with their own detailed backstory that properly positions them within the context of the larger story.
The majority of the game is played in third-person mode, where you walk around and find objects and talk to non-player characters NPCs. At any point during the game, though, you may find yourself breeding and racing Chocobos, snowboarding down a mountain, playing a pseudo real-time strategy game or riding a motorcycle.
The combat and magic systems work beautifully.
0コメント