Complexity codec




















I'll review those results and send you on your way. Table 1 shows basic data regarding the three MPEG codecs launched in For a complete discussion of what each codec was attempting to accomplish, please check this article. Here's the CliffsNotes version. VVC is the logical successor to H. There are two profiles, Baseline and Main. The Baseline profile is supposed to replace H. In addition, the codec is modularly designed so that royalty-bearing tools can easily be switched off if the owner refuses to offer a fair royalty.

Table 1. About MPEG's class of codecs. In terms of quality target, LCEVC aspires to deliver better quality than a full-resolution version of the base-layer codec e. What did our tests show? Well, the Fraunhofer VVC codec delivered the targeted quality with much less encoding complexity than expected. Both of the EVC codecs met their quality targets as well, with the Baseline profile very efficient on the encoding side, the Main profile not so much.

None of these codecs will play back in software anytime soon, so you'll have to wait for hardware support to deploy them. I first tested Fraunhofer's VVC code here. In this review, I tested version 1. I tested x, x, and AV1 using FFmpeg version git-4a6aece, downloaded from www.

I tested with five ten-second test clips representing a range of movies, sports, animation, and gaming content, with the tortuous Crowd Run thrown in to measure pure compression performance. Here are the clips.

Crowd Run —the well-known test clip of the start of a road race. Elektra —a low-motion, talking head sequence from the Jennifer Garner movie. EuroTruckSimulator2 —a snippet from the challenging Twitch test clip. Football —the Harmonic test clip of a college bowl game filmed at the Dallas Cowboys stadium. Sintel — a snippet from the well-known Blender animation. I tested using fixed QP-based encoding, where you set the quality level in the command string with a QP or CRF value and the codec delivers a file at the data rate necessary to achieve that quality level.

To compute BD-Rate stats, you need four reference points, so you choose four QP levels that produce the desired quality spread. Then I encoded iteratively with the other codecs to find QP values that roughly matched the x data rates.

With the last test clip, Crowd Run , I choose a peak rate of around 9Mbps and logical downward steps to around 4Mbps, which produced VMAF values ranging from 57 to 79 for the x encoder. Then I found QP values that delivered the same data rate range for the other codecs. The open-source encoder offers four presets: fast, medium, slow, and placebo.

Note: There is no explicit way to configure G. However, if a G. There are two versions of G. These versions do not interoperate. Neither side is concerned with the 5. This means that, while it is beneficial to have both sides support the same rate, it is possible that one side transmits at 5. The speed that is used is viewed with the show call active voice brief command as shown here:. The G. The Cisco VoIP gateways do not support this functionality. But they do understand if the remote device such as a Cisco IP Phone transmits at a different rate than was originally negotiated.

This feature provides the ability for a Cisco VoIP gateway to connect to other VoIP devices without necessarily knowing which codec is used for a call-setup. Also, this feature allows Cisco VoIP gateways to dynamically adjust to changes on remote devices. On the audio side, the recently launched high-resolution music streaming services offer a novel listening experience with transparent audio quality.

But so far, there has been no open standard to transmit this high audio quality over a wireless link, for example, to wireless headphones or speakers. The challenge of connecting these services to other wireless communication platforms and accessories had to take into account different requirements with regards to computational complexity, latency, and memory demands.

LC3 and LC3plus extend high audio quality to the entire communication ecosystem. By reducing the required bit rate by roughly 50 percent compared to legacy codecs, LC3 and LC3plus facilitate low-energy services that enable a longer battery life or the creation of smaller products.

Due to the flexible codec design, applications are not limited to voice services but can be extended to high-quality music streaming as well.

LC3plus is the standardized solution to provide the quality of high-resolution music streaming services also over wireless accessories — facilitating independence from proprietary, vendor-specific technologies. Moreover, it takes the music streaming experience on wireless accessories to the next level. In parallel, integration work into the legacy Hands-Free Profile has started.

LC3plus is LC3's sibling, equipped with numerous additional functionalities. This site uses cookies. By continuing to browse the site, you are agreeing to our use of them. Click the "More Options" button for cookie control and our Privacy Policy.

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